drag to orbit · scroll or drag the scale on the right to zoom from a planet out to the whole universe · tap anything to fly there · press / to search
controls
Every frame is drawn only with printable ASCII characters. Denser glyphs mean more light; colour comes from the physics (blackbody temperature, Doppler shift, emission lines).
drag
orbit the camera
scroll / pinch / + -
zoom, all the way from a moon to the observable universe
scale ladder (right)
drag the marker to zoom; let go near a name, or click one, to travel there (on a phone: tap the scale chip at the top right)
ruler (top left)
at the distance of the object you are looking at, the bar's length equals the distance written beside it
click or tap
fly to an object and lock onto it
two fingers
on a touch screen: pinch to zoom; slide both fingers to move the object across the screen (the camera stays on it); double-tap the sky to centre it again
/ or the search box
search everything in the atlas; arrow keys and Enter pick a result
right-drag / shift-drag
pan: the camera lets go of the object (free camera); play, space or the "back to" pill flies back to it
next stop · Moon ›
the green button beside the name: on a tour, fly on to the next stop ("start again" on the last one); after you leave a tour, "back to the tour" picks it up where you left it
GRAND TOUR ▾
the tour's name above the object's name opens the list of tours
[ ]
on a tour: previous / next stop; otherwise down / up the scale bar (Moon, Earth, Jupiter, the Sun, ...)
‹ angle 1/5 ›
the arrows on the angle line: previous / next camera angle of the object in view (every tap moves one angle)
W A S D · R F
fly freely, within reach of the nearest object (scroll out to go further)
space · ❚❚ / ▶︎
pause or play: the tour, or the angles of an object you picked (they loop until you take the camera); in free camera, back to the object you left
H · Home · ⌂ home · the logo
home: fly back to Earth; a running tour pauses and "back to the tour" picks it up again
esc
close what is open first (help, search, the atlas, tours, time, settings, photo mode); with nothing open, let go of the object (free camera)
V · Y · T
detail · travel speed · time speed
G · L
glow · labels
Z · P
screensaver · photo mode
I
info panel: full, compact or hidden
?
this help (? or esc closes it)
ship · ride · C
ship shows where the Saucer is; ride follows it from behind (scroll to move nearer or further); C switches between the chase view and the cockpit
idle
the interface fades after a few seconds (sooner during a tour); move the mouse or tap to bring it back
Everything sits at its real position and real size: the planets where they are today, 1,982 naked-eye stars at their measured distances, the Milky Way, its neighbours and the cosmic web out to the edge of the observable universe. Brightness is compressed so faint things stay visible, stars twinkle gently for life, and fast processes (orbits, explosions, mergers) are sped up. The few objects too small to see next to their surroundings (a quasar's engine, a kilonova) are drawn magnified, and the ruler shows their true size. The music is generated in your browser as you listen. The Saucer, a flying saucer with a little green pilot who wanders between wonders, is the one invented thing here. The Sun is drawn warm yellow-orange, like a filtered solar photo; from space its light is white.
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